In our final session of learning the language of craps, let’s look at those that cover the letters S to Y in alphabetical order. Craps terms beginning with other letters are defined in my other articles.
Self-service = Bets on the layout that the player makes himself without the dealer’s help (e.g., Pass Line, Field, Come).
Seven Out = When the shooter rolls a 7 after a point has been established to end the game.
Shooter = The player who rolls the dice.
Shooter On The Dark Side = A shooter betting the Don’t Pass.
Single Odds = A free Odds or true Odds bet equal to the Flat Pass Line or Flat Don’t Pass bet.
Skinny = The same as Big Red or Any Seven.
Sleeper = A bet that continues to parlay up because the player has left the table.
Slow Bleed = A player losing his bankroll slowly but steadily.
Snake Eyes = Eyeballs or aces.
Square Pair = Two four’s. A Hard 8.
Stacks = Cheque stacks that the dealers use to pay off winning bets.
Stickperson = The dealer who uses the mop (stick) and calls the action.
Stiff = A player who doesn’t tip the dealers.
Still Up = What the dealer might say to remind a player that a bet is still live.
Stroker = A player who hustles bets at the table or makes it difficult for the dealers to work the table.
Studio 54 = The number 9.
Sweat The Money = When floor people get nervous because the players are winning big.
Table Sign = A placard on each side of the table defining the table minimum bet, maximum bet, and maximum odds allowed.
Taking Odds = Adding a true Odds bet on the point behind the Pass Line.
Tapping In = When a dealer comes off break and returns to the table, he “taps” the dealer that he’s replacing.
Tidy The Bowl = When the stickman aligns the extra dice in the bowl into a neat row.
Too Tall To Call = What the dealer might say when a die lands on top of the casino’s cheque stack or in the rack.
Toke = A tip for the dealer.
Towel = A player temporary leaving the table (e.g., going to eat or to the bathroom) may request that a cloth be placed over his cheques in the rack to protect them until he returns. This holds the player’s position at the table and prevents a new player from taking that position.
True Odds = The mathematically correct odds of a number appearing compared to another number.
Tub = A small one-dealer craps table usually in small casinos. Also called a mini-craps table.
Turn The Dice = When the stickman flips the dice with the mop (stick) to avoid pushing them to the shooter with a particular number showing.
Two-way = A bet for the player and the dealers. For example, a $2 Two-way Hard 4 bet is a $1 Hard 4 for the player and a $1 Hard 4 for the dealers.
Vigorish = A 5% tax, or commission, the player pays the house for the privilege of getting true odds. Also called a vig.
Wall = The back wall.
We Need To Feed The Chickens Not Kill Them = What the stickman might say if the shooter throws the dice too hard.
Weaki Weaki = A roll that doesn’t hit the back wall (Hawaiian).
Whip = The mop (stick).
Whirl = A bet in multiples of $5 that the next roll will be a 2, 3, 7, 11, or 12. For each $5 bet, $1 is put on each of the five numbers. Also called a World bet.
Working = A player’s bet is on, live, or in play.
World = A Whirl bet.
Wrong Bettor = A player who bets against the dice (i.e., that the shooter will roll a 7 before the point number). A Don’t Pass bettor.
Yellow = A $1,000 cheque.
Yellow Light = When dealers should be careful about hustling tips because floor people may be watching.
Yo = The number 11.
Yo-leven = The number 11. Same as Yo. The stickman says “yo” to distinguish “eleven” from “seven” so the players don’t misunderstand the stickman’s call.
By William Enslen Jr
W. Enslen is a reliability engineer who routinely works with statistics. Having played and analyzed casino craps for 30 years, he has compiled his winning secrets in a new Ebook, which you can sample at Learn How to Play Casino Craps. Be smart, play smart, and learn how to play casino craps in reality instead of a Fantasyland of false hope.
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